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《杀戮地带4》因分辨率造假遭玩家起诉 索赔500万

Skipper 2023-06-15 10:52:04

今年三月爆出《杀戮地带:暗影坠落(Killzone: Shadow Fall)》网战分辨率960x1080(使用“特殊的算法”),加上帧数也不足50帧,与宣传中的1080p 60hz完全不符。得知真相的加州居民Ladore一怒之下把sony告上加州州立法院,要求赔偿500万美元。

以下是起诉原文及中文翻译:

Sony Computer Entertainment America has been hit with a lawsuit alleging "deceptive marketing" of Killzone: Shadow Fall because the PlayStation 4 game's multiplayer mode does not run at the resolution advertised.

索尼(美国)电脑娱乐近期被起诉,被起诉的内容是涉嫌对《杀戮地带:暗影坠落》的虚假市场宣传, 因为该游戏在PS4上的多人模式没有在其宣传的分辨率下运行。

The suit, filed by California resident Douglas Ladore in Northern District California court, alleges that Sony advertised Killzone: Shadow Fall would run at native 1080p resolution but "used a technological shortcut that was supposed to provide 'subjectively similar' results."

该诉讼是在加州北区的法院由加州居民Douglas Ladore提交的,该诉讼宣称索尼在推广《杀戮地带:暗影坠落》时称宣传其能够达到原生1080P的分辨率,但是却使用了技术上的捷径来达到主观上相似的结果。

In March, Eurogamer's Digital Foundry analyzed Shadow Fall's graphics and reported that the PS4 game's multiplayer component runs at 960 by 1080 resolution — as opposed to 1920 by 1080, or 1080p resolution — with a "high-quality temporal upscale." The lawsuit alleges that Sony advertised — through videos, its official website, social media and Killzone's retail packaging — would offer 1080p graphics. "Unfortunately, Sony's marketing and on-box representations turned out to be nothing more than fiction," the lawsuit says.

3月份, DF分析了《杀戮地带:暗影坠落》的画面并且发布报告指出,PS4的该款游戏的多人模式是在960*1080的分辨率,而并不是1920*1080或者1080分辨率, 并且使用了高质量的临时画面提升。该诉讼宣称索尼在其推广中,包括视频,官网,社交媒体以及游戏的零售包装上,都说明将提供1080P的画质。“不幸的是,索尼的市场以及真实的表现证明了除了虚假以外没有任何其他东西。

In the wake of Digital Foundry's report, Killzone developer Guerrilla Games took to its official website to explain its technical solution for Shadow Fall's multiplayer graphics. "In both [single-player] and [multiplayer], Killzone: Shadow Fall outputs a full, unscaled 1080p image at up to 60 [frames per second]," producer Poria Torkan wrote. "Native is often used to indicate images that are not scaled; it is native by that definition.

伴随DF的报告,《杀戮地带:暗影坠落》的开发商Guerrilla在其官网上解释这是一个针对SF多人模式画质的技术解决方案。“在单人模式和多人模式下,KZ:SF都输出完全且无损的1080P画面同时是60帧,”制作人Poria Torkan写道。“原生是被用来指出画面是无损的,画面是原生的分辨率。”

"In Multiplayer mode, however, we use a technique called 'temporal

reprojection,' which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native."

“然而在多人模式下,我们运用了一项技术称为‘短暂重投影’技术,将像素和运动矢量结合在一起从而将低分辨率重现为1080P。如果原生的意思是每个部分的输出都是1080P,那么这个技术并不是原生的。”

Torkan went on to explain how temporal reprojection works.

Torkan 继续对其新技术的原理进行解释。

"When up-scaling an image from one resolution to another, new pixels are added by stretching the image in X/Y dimension," he said. "The values of the new pixels are picked to lie in between the current values of the pixels. This gives a bigger, but slightly blurrier picture.

“当吧画面从一个分辨率提升到另一个,会通过画面在X/Y方向的拉升而将新的像素增加进去。”他说到。“新像素的数值将会被放置在现有像素当中去。这将会带来更加大的,但是会有一些模糊的图像。

"Temporal reprojection is a technique that tracks the position of pixels over time and predicts where they will be in future. These 'history pixels' are combined with freshly rendered pixels to form a higher-resolution new frame."

“短暂重投影是一个技术将会追踪像素的位置并且能够判断将来他们会在哪里。这些‘原来的像素’将会和新鲜渲染的像素来组合成高质量的新帧数。”

The lawsuit alleges that "'temporal reprojection' is not the 'native 1080p' that Sony promised" and that Sony has not updated its packaging and marketing to reflect the game's actual resolution. Class allegations in the suit include negligent misrepresentation, false advertisement, unfair competition and fraud in the inducement. The amount sought in the suit exceeds $5,000,000.

这次诉讼宣称该项技术不是索尼所承诺的“原生1080p”并且索尼并没有在其包装以及市场宣传中反映出游戏的真实分辨率。该类指控包含过失误诉,错误宣传,不正当竞争以及诱导欺诈。该诉讼请求数额超过5百万美元。

The suit was filed by law firm Edelson PC, which hit Sony and publisher Electronic Arts with a class action suit in 2011. Attorneys for the firm, then known as Edelson McGuire, filed a putative nationwide class action lawsuit after Sony and EA promised a free copy of Battlefield 1943 to

PS3 owners who purchased Battlefield 3, then failed to deliver the extra game. The firm is also behind the class action suit against Sega and Gearbox that alleges the two companies falsely advertised Aliens: Colonial Marines.

该诉讼是由法律公司Edelson PC提出,该公司曾经在2011年对EA以及索尼进行过集体诉讼。该公司的律师Edelson McGuire对EA和索尼提起全国性诉讼(EA和索尼曾经承承诺购买男朋友3的PS3客户能够拥有免费的男朋友1943,但是最后没有承诺)。该公司也曾经起诉过SEGA和Gearbox对于游戏异形:殖民军的错误宣传。

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